In the Roblox arena fighter Shonen Unleashed, Luffy Gear 5 is officially designated as the Luffy (Emperor) variant. Unlocked upon reaching Level 10 on Luffy (New World), this variant trades the standard Gear 4 Boundman and Snakeman transformations for a dedicated Gear Fifth awakening. The form grants an automatic revival passive, block-bypassing attacks, an evasive-disabling utility, and a temporary Gigant moveset.
How to Unlock Luffy (Emperor) Gear 5
Unlocking Gear 5 requires purchasing the base character and leveling him through standard play:
- Open the character selection menu and navigate to page two.
- Purchase Luffy (New World) for 5,000 in-game cash.
- Level the character to Level 10.
- Once Level 10 is reached, access the character screen to swap from the standard Gear 4 awakening to the Luffy (Emperor) Gear 5 variant.
Gear 5 Awakening Mechanics and Passives
Emperor Luffy activates Gear 5 by pressing G when the Awakening meter is full, initiating an 18-second transformation cutscene where Luffy calms himself, hears the Drums of Liberation, beats his chest, and laughs. The transformation also functions through unique passive mechanics that alter how Luffy plays before and after awakening.
- Drums of Liberation (Revival): If Luffy is defeated while holding a full Awakening bar, he avoids losing that stock and automatically awakens to full HP with an alternate cutscene. Triggering awakening through death penalizes the meter, starting the mode at 250 points instead of the standard 300 points.
- Stretchy Combat: Gear 5 alters basic attacks. The fifth hit of Luffy's M1 basic attack string becomes a Conqueror's Haki-infused clap that creates a large area-of-effect shockwave. Groundslams convert into downward kicks that keep Luffy airborne.
- Inexperience (Awakening End Penalty): When the Gear 5 Awakening meter depletes, Luffy exhausts himself, crashes to the ground, and suffers 20 self-damage. He remains stunned in a vulnerable state until he finishes an animation eating meat. The self-damage cannot kill Luffy and will leave him at a minimum of 1 HP.
Complete Gear 5 Moveset and Damage Values
While awakened, Luffy features base skills, alternate inputs (M2), blocking variations, and an ultimate attack.
| Skill Name | Input | Damage | Cooldown | Properties |
|---|---|---|---|---|
| Muscle Snatch | 1 | 20 | 20s | Block Bypass, Ragdoll (in combo), Knockdown, Combo Starter, Dash Grab, AOE, Wall Grab |
| Dawn Rocket | M2 + 1 | 21 | 20s | Block Breaker, Ragdoll, Knockdown, Combo Starter, AOE, Mobility |
| Re-Bounce | Blocking + 1 | 5 | 7s | Block Bypass, Ragdoll, Reflector |
| Rubber Run | 2 | N/A | N/A | Recast, Mobility, Super Armor |
| Star Gun | 2 > M1 | 21 | 18s | Block Breaker, Ragdoll, Recast, Super Armor, AOE, Wall Bounce |
| Dawn Gatling | 2 > Recast | 21 | 23s | High Block Damage, Ragdoll, Recast, Mobility, Super Armor, AOE, Wall Hold |
| Mole Pistol | M2 + 2 | 18 | 19s | Ragdoll, AOE, Auto-Aim, Wall Bounce |
| Dawn Whip | 3 | 22 | 22s | Block Bypass, Launcher, Hyper Armor, AOE |
| Dawn Pistol | M2 + 3 | 20 (Direct) / 10 (Miss) | 22s | Launcher, Dash Grab, Free-Aim, Wall Grab |
| Kaminari | 4 | 24 | 24s | High Block Damage, Ragdoll, AOE, Projectile |
| Thunder Spring | M2 + 4 | 21 | 20s | Block Breaker, Ragdoll, AOE |
| Gigant | C | 10 | 30s | Launcher, Utility, Buff |
| Jolly Conqueror | M2 + C | N/A | 30s | Block Bypass, Armor Bypass, Stagger, Combo Extender, Combo Starter, AOE, Evasive Disable |
| Bajrang Gun | T | 45 | 200 Points | Block Bypass, Knockdown, Armor Bypass, Super Armor, AOE, Ultimate |
Skill Breakdown and Interactions
- Muscle Snatch vs. Dawn Rocket: Muscle Snatch lunges forward, grabs the opponent, and slams them into the ground, acting as a block bypass. Dawn Rocket allows players to pull back the floor, aim with goggles, and launch into the target area, breaking guard upon landing.
- Re-Bounce: Activated while holding block, Luffy pulls up a segment of the ground to ragdoll nearby enemies for 5 damage and reflect incoming projectile abilities like Spirit Bomb or Getsuga Tensho.
- Rubber Run Variants: While sprinting with super armor, pressing M1 unleashes Star Gun to break blocks. Recasting skill 2 triggers Dawn Gatling, allowing Luffy to walk freely while pummeling forward, though the barrage direction cannot be turned mid-use.
- Mole Pistol: Striking the floor causes the earth under the nearest target to erupt, auto-aiming and launching them upward. Hitting a wall-splatted opponent pushes the wall out directly behind them.
- Dawn Whip and Dawn Pistol: Dawn Whip spins with hyper armor before delivering a wide, sweeping kick that bypasses block. Dawn Pistol launches Luffy forward; a direct grab punches through the enemy's face, while missing defaults to a weaker 10-damage punch.
- Kaminari and Thunder Spring: Kaminari pulls a lightning bolt from the sky and throws it toward the crosshair, dealing heavy block damage. Thunder Spring creates a lightning cage that contracts inward, breaking guard and ragdolling opponents into the air.
- Jolly Conqueror: Luffy laughs and emits a Conqueror's Haki wave. Opponents hit by this wave are staggered, and their evasive ability is disabled during the stun.
- Bajrang Gun (Ultimate): Requires 200 points in awakening and cannot be used while in Gigant form. Luffy leaps high above the arena and drops a massive fist that bypasses guard, covers nearly the entire map, and deals 45 damage.
Gigant Form Moveset
Pressing the Utility key (C) activates Gigant, causing Luffy to stomp the ground for 10 damage and transform into a giant for 12 seconds. Executing any skill while in Gigant form immediately reverts Luffy back to his normal Gear 5 state upon completion.
| Skill Name | Input | Damage | Cooldown | Properties |
|---|---|---|---|---|
| Belly Flop | 1 | 20 | 16s | Block Breaker, Ragdoll, AOE, Super Armor |
| Dawn Cymbal | 2 | 23 | 20s | Block Bypass, Launcher, Grab, AOE, Hyper Armor |
| Free-Form Spirit | 3 | 23 | 20s | High Block Damage, Ragdoll (Spit Out), Launcher, Hitgrab, AOE |
| Super Dawn Gatling | 4 | 22 | 20s | Ragdoll, High Block Damage, Super Armor, AOE |
Gigant Skill Behavior
- Belly Flop: Luffy jumps into the air and flattens his stomach into the ground, breaking block and knocking back anyone inside the impact crater.
- Dawn Cymbal: Reaches down to grab up to two opponents before clapping both hands together. The grab bypasses block and hyper armors Luffy, though the shockwave can be blocked if no targets are grabbed.
- Free-Form Spirit: Luffy dives into the ground like a chomping spirit, dragging opponents into his mouth before spitting them out along with a spray of rocks that launch targets.
- Super Dawn Gatling: Luffy beats his chest before stepping forward, slamming the ground repeatedly with giant Haki punches that drag opponents forward and ragdoll them away.
Frequently Asked Questions
Can you use Bajrang Gun while in Gigant form?
No. The game requires Luffy to be in standard Gear 5 form to activate Bajrang Gun, and he must accumulate 200 Awakening points.
What is the penalty for using the Drums of Liberation death revival?
Reviving through the Drums of Liberation passive restores Luffy to full health, but it reduces his starting Awakening bar from 300 down to 250 points.
Can Luffy die from the Inexperience passive?
No. When the Gear 5 transformation ends, the 20 self-damage suffered from exhaustion cannot kill the player and will leave Luffy with at least 1 HP remaining.
Does Jolly Conqueror prevent opponents from escaping combos?
Yes. Jolly Conqueror bypasses blocks and armor, staggers all enemies within its radius, and applies an evasive disable that prevents opponents from using their escape ability while stunned.











